Objects are decorations that creators can place in their worlds. All Objects (as well as Effects) are found in the Metadata Window. By default this window is pinned to the left of the main CAW screen.
Creators can add objects to the Metadata window by installing the mod framework and then putting world-builder enabled objects into their CAW Mods folder. By modding CAW to access hidden developer tools, creators also can see a much wider range of objects and effects.
|“||The overall general rule is that the more world object types per chunk, the more you are asking from performance. There are no magic numbers, but again, a warning to try and keep the variety of world objects used within a chunk to a minimum.||”|
— Rebecca, Sims 3 World Building Team, (source)
|World Description | Layers | Terrain Paints | Roads | Objects | Effects | Lots|
|Cluster Trees | Edit In Game | Brushes | Chunks | Routing|